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George Almond
George Almond
Concept Artist, 10 years gaming industry experience.
Escondido, United States

Summary

I am an illustrator / concept artist skilled in both digital as well as traditional art media.

My earliest work was illustrating a fanzine in the mid to late 80's, specifically for the James Bond International Fan Club and archive. Much to my surprise, my work there garnered me a following among Bondphiles all over the world, a fact I did not discover until the dawn of social media.

I have ten years in the gaming industry. Five of those years were at Interplay productions from 1993 - 1997, and five at New World Computing where I was the Chief Concept Artist and designed the look of Heroes of Might and Magic III and IV.

I have also illustrated three children's books: an adaptation of O. Henry's "The Ransom of Red Chief," and two Native American stories, "Glooscap Makes the Seasons" and "Iktomi Takes to the Sky." All published by Benchmark Education.

Most recently, I have been doing concept art for the motion picture and television industries. My main client being Creature Effects Inc. where I provided concept art for "Independence Day 2," "Sausage Party," "Z Nation" and "Walk the Prank," among many other films and tv shows.

Now, I am looking to get back into doing concept art for games, because having explored so many different artistic landscapes, I find what I miss most is being part of a full-time dynamic team creating fantastic worlds where anything can happen. I hope you will enjoy having a look at my wor. Please feel free to give any feedback you care to.

Skills

Concept ArtDigital PaintingIllustrationSketchingDrawingTypographyGraphic DesignActingPublic SpeakingScreenwritingPaintingConcept Design

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
InDesign
InDesign
Muse
Muse
Adobe CC
Adobe CC

Productions

  • 162947 heroes chronicles conquest of the underworld windows front cover
    • Video Game
      Heroes Chronicles: Conquest of the Underworld
    • Year
      2000
    • Role
      Concept Artist / Digital Illustrator ( assets )
    • Company
      New World Computing
  • 61xe85ctfsl
    • Video Game
      Heroes IV: The Gathering Storm
    • Year
      2002
    • Role
      Concept Artist / Digital Illustrator ( assets )
    • Company
      New World Computing
  • Homm sod
    • Video Game
      Heroes III: The Shadow of Death
    • Year
      2000
    • Role
      Concept Artist / Digital Illustrator ( assets )
    • Company
      New World Computing
  • Homm ab
    • Video Game
      Heroes III: Aramgeddon's Blade
    • Year
      1999
    • Role
      Concept Artist / Digital Illustrator ( assets )
    • Company
      New World Computing
  • Loaded coverart
    • Video Game
      Loaded
    • Year
      1995
    • Role
      Digital Artist
    • Company
      Interplay Productions
  • 250px dungeon master ii the legend of skullkeep cover
    • Video Game
      Dungeon Master II: The Legend of Skullkeep
    • Year
      1993
    • Role
      Digital Artist
    • Company
      Interplay Productions
  • 91sgq6anh1l. ac sl1500
    • Video Game
      Rock and Roll Racing
    • Year
      1993
    • Role
      Digital Artist
    • Company
      Interplay Productions
  • 235 1
    • Video Game
      Fallout
    • Year
      1997
    • Role
      Digital Artist
    • Company
      Interplay Productions
  • Dungeons and dragons descent to undermountain box
    • Video Game
      Descent to Undermountain
    • Year
      1997
    • Role
      Digital Artist
    • Company
      Interplay Productions
  • Images
    • Video Game
      Star Trek: Starfleet Academy
    • Year
      1997
    • Role
      Digital Artist
    • Company
      Interplay Productions
  • Star trek   judgment rites coverart
    • Video Game
      Star Trek: Judgement Rites
    • Year
      1993
    • Role
      Digital Artist
    • Company
      Interplay Productions
  • Heroes4
    • Video Game
      Heroes of Might and Magic IV
    • Year
      2002
    • Role
      Concept Artist / Digital Illustrator ( assets )
    • Company
      New World Computing
  • H3
    • Video Game
      Heroes of Might and Magic III
    • Year
      1999
    • Role
      Concept Artist / Digital Illustrator ( assets )
    • Company
      New World Computing

Experience

  • Digital Artist at Interplay Productions
    Irvine, CA, United States of America
    March 1993 - January 1997

    Creating 2-D art ( characters, creatures, environments, priority maps, etc. ) , and animation for computer games. Titles include "Star Trek: Judgement Rites," Star Trek: Starfleet Academy," and "Fallout."

  • Concept Artist / Digital Illustrator at New World Computing
    Agoura Hills, CA, United States of America
    April 1997 - January 2002

    Designing characters, creatures, environments, props and the overall look of the "Heroes of Might and Magic" game series. I also created digital art assets, menu screens, icons, etc. used within the games themselves.

  • Concept Artist at Creature Effects Inc.
    Los Angeles, CA, United States of America
    June 2012 - Present

    Designing creatures, masks, costumes, props etc., for motion pictures and television shows.